I dropped my car off at the repair place this morning, and picked up a rental for however long the repairs take. Thankfully the rental is super cheap – about $16 per day at the discounted rate I got through the insurance company. It’s a Chevy Cobalt, so I’m not exactly riding in luxury, but it ought to get decent gas mileage if nothing else; my daily drive to and from work is a fairly substantial 90 miles.
Anyway, I didn’t do any hardcore gaming last night, although I did cruise the Casualties boards to see if anything of particular note was going on, and played a litte EVE while listening to the presidential debate in the background. I ran two missions (again for the Brutor Tribe,) trained a couple of skills up, and made the determination that I’m not entirely happy with missile-boat tactics in the Breacher; its power and defense seem less adequate than the alternative, and it’s awfully hard, with my current skill base, to maintain the types of ranges I would like to be fighting at against wings of half a dozen adversaries. One of the missions I flew forced me to bail out for repairs midway, and although I completed it well ahead of the bonus deadline, I think it’d have been easier in a Rifter.
I put in a buy order for one of those, at a nice discount against the insystem market, but at a slightly higher buy price than anyone else was buying for. If it pans out, and I expect it to – Rens is a fairly high-traffic system, and lots of stuff gets dumped there – it’ll be a nice deal that I will be happy with. If not, I can afford the ~220K ISK it’ll cost for a new one. I already have a name picked out – Temptation’s Anvil.
I ran up against the 5 order limit from having no Trade skill, but a fix for that is in the works as well – I picked up a few more skills that’ll round me out a bit more, including a few of the Social skills. One of the nicer things about the character I made in my last try at EVE was the trading buildout that I started the game with – it wasn’t any more points than anything else, and I was behind in combat skills, but some of the skills I started the game with – the Social and Trade ones in particular – are nastily expensive on the open market. But with Gus I’m able to hop right into competent mission-running, and that right now is worth the extra long-term cost of buying some pricey skills.
One thing I have not yet touched, and don’t intend to soon, is mining. It’s a great way to make money, especially once you can correctly outfit a cruiser for doing it, and I will assuredly dabble in it eventually (I intend to get into both refining and manufacturing, using a base in Heimatar to make goods for sale in Molden Heath,) but right now my skills are wholly inadequate for it and I intend to continue missioning as my bread and butter means of gathering capital for the time being. This ought to develop in such a way that I will get into cruisers at approximately the time the level 2 missions open up – and I’ve never done a level 2 mission (although I partnered with a buddy on one once and got blowed up good.) I’m also working toward Salvaging, which greatly increases the money-making potential of missions but about triples the amount of time it takes to run them. I’m in no particular hurry on that count – I did really well with the two missions I ran last night, netting close to 300K without Salvaging a thing.
One thing I’m endeavoring to do in this pass at EVE is to not bury myself in the game; I want to play it steadily but casually this time around, and for a change my schedule should accommodate an hour or two in-game a day fairly easily right now, giving me the time to continue playing WAR (which I plan to do tonight,) as well as the real-life things that regularly come up.