Thanks to extended work hours leading up into the holidays, I got very little game time during the last week – probably less than 8 hours total. This was a reason for a delay in the guild recruitment efforts that I’d intended to accomplish, but I did manage to get a little something done last night during the tabletop session (I bring a laptop with me.) Hopefully this week will be a little more forgiving.
I did manage to pick up Mass Effect last week, and fool with it for a couple of late-night hours over the weekend. It’s pretty neat – the vibe I get from it is sort of a cross between Babylon 5 and the ‘Zones of Thought’ universe from Vernor Vinge’s A Fire Upon the Deep and A Deepness in the Sky. I keep hearing about how much better single-player RPGs are than MMOs, and Mass Effect is supposed to be one of the best recent examples. This kind of game traditionally hasn’t held my interest, but in fairness I haven’t actually played a single-player RPG since… uh, Baldur’s Gate II, I think. At about 4 hours in, the main storyline is quite well-done but very linear, and I’m not sure there’s all that much to the open-world, exploration part of the game. There are worlds you can survey and stuff, and quite a lot of side missions you can do, but all of it struck me as obviously not what the game is supposed to be about. Despite that, I’m enjoying it – the feel is great – and I plan to drop at least a few more hours into it.