This week we introduce a new statistic called Ardwulf Points because of my overweening narcissism. Consider the number experimental for the time being, but it’s calculated from both the minutes per day and users per day figures, with a scaling constant. I’ll be fuzting with this number for a few weeks to see how it works out.
In the table, AR is Ardwulf’s Rank, as determined by Ardwulf Points, while XR is Xfire’s rank among MMOs only. There is a close but not exact correspondence between the two. You’ll notice that I’m tracking a lot more games now, inlcuding some free-to-play titles and Asian titles. I will likely add even more as time goes on and I accumulate statistics.
|1||1||World of Warcraft||75,323,337||25,301,476||89,311|
|4||4||The Lord of the Rings Online||85,673||859,203||2,991|
|5||5||Runes of Magic||60,634||638,930||2,847|
|7||7||Age of Conan||26,905||471,461||1,712|
|10||10||Star Wars Galaxies||3,705||181,341||613|
|11||12||City of Heroes/Villains||3,545||152,349||698|
|13||13||Aion (Not Yet Launched)||1,326||99,959||398|
|19||20||Dark Age of Camelot||140||33,586||125|
|22||22||Pirates of the Burning Sea||51||19,641||78|
|23||23||Vanguard: Saga of Heroes||41||18,006||68|
|25||24||Chronicles of Spellborn||16||11,231||43|
Age of Conan ticks upward significantly this week, with the advent of Tarantia Commons. High-level content has been an issue for the game, and hopefully this big addition will represent a long-term solution.
EQ2 drops a bit, but it’s still higher than it was before GU52. It’ll likely continue to taper off a bit, but news out of FanFaire is that EQ and EQ2 subscriber numbers are both up. Vanguard’s not doing so well, but FanFaire word is that it’s stable, and I would expect StationPass players will drift back to it as EQ/EQ2 buzz decreases.
Aion’s numbers took a dip, but an expected one considering the way its beta is being handled.
LOtRO seems to be trending upward, although it’s difficult to say at this point, since I only have data for four weeks. It wouldn’t surprise me. There’s been very little variation in the WAR numbers over that same time period.
EVE Online’s minutes played dip below one million for the first time since I’ve been tracking them, but the users per day ticks upward a little bit (possibly because of the new free 5-day reactivations, which I myself plan to take advantage of,) and in any event EVE seems quite secure in its relatively high position of #2 traditional (i. e. subscription-based) MMO.
Data continues to accumulate. Expect some analysis of trends over the coming weeks. Meanwhile, I’m looking at GamerDNA to see if I can’t get some data from there as well. It looks like it won’t be useful, but I’m still looking for something I can use.