The picture says it all. It took a while. Two years off and on with WoW and 261 hours and 25 minutes played on this character. This leveling rate will not impress some, I’m sure, but it’s rather a big deal to me – my first time hitting the level cap in any MMO – and at any rate it felt like it took a hell of a long time to me.
I noticed that, where I used to be pretty fixated on leveling and daily progress and such, it’s become less important since I got a character to within shooting distance of the final level. Right now I’m focusing on enjoying the experience more than anything else – less so in WoW, really, since I was pushing for it. I’m glad I got there, and equally glad it’s out of the way; now I don’t feel as much pressure. Not just in WoW, but elsewhere.
Alas that WoW will be expiring in less than two weeks. But them’s the breaks – the price I elected to pay to get a lifetime sub to Champions Online was to take a few months off from any other MMO I’d have to put money into. So I have Champions and DDO as my main titles right now, but I’ll likely fool around with some stuff at 80 in WoW while I can.