The most challenging class that I’ve tried to solo with in D&D Online and, I’m fairly sure, the most generally challenging class in the game to level, is the Wizard. As in the tabeltop version of the game, the Wizard has access to a wider variety of spells than the otherwise similar Sorcerer, but in DDO the Sorcerer’s larger number of spells per day translates into a larger pool of spell points, and a bigger benefit from a ring that’s handed out as a quest reward by the last of the Korthos Village quests.
I have dithered with the Wizard in the past, but while basically every other class I’ve tried is pretty easy to solo up to level 3 or 4, the Wizard hits that wall smack in the middle of level 1; even the three early Korthos Village quests are considerably more challenging than they would be for a Fighter, much less a Cleric, generally considered the strongest low-level soloer in the game.
Tonight I stepped back into the shoes of my original DDO character, created a couple of years ago on Khyber, a human Wizard in the classic Ardwulf mold. He’d left off early in the Korthos Village sequence, so I finished that up and ran two of the Korthos Island outdoor dungeons as well, with a pickup group that wasn’t too bad despite many grave misfortunes and an ill-considered attempt at the Cannith Aqueduct on Elite, which ended in utter Fail.
Still. I’m managing to have fun in DDO even when not stomping all over the content, and truth be told I have seldom had trouble putting a group together when I’ve tried – you’ve just got to be the person taking the initiative.
I also got the character to level 2. Hopefully I can reach 3 without a gigantic amount of trouble.