DailyTech is reporting that the development (not marketing) butdget for Star Wars; The Old Republic is $80+ million.
That’s a lot of money, but it’s a far cry from the previously-rumored $300 million, and if this is true, then it radically changes my previous predictions (based on that larger number) of utter doom for SWTOR. At that budget, while the projections provided in the article (of 1.5 millions subs,) are quite optimistic, it’ll be very possible to turn a profit on the thing.
One factor I didn’t consider, though, is that LucasArts gets one-third straight off the top. This was of course going to be a factor, but it wasn’t clear what the cut was going to be. One-third is big but not surprising. Bear also in mind that, reading the aricle closely, there’s some accounting magic going one here, whereby the development costs don’t count against the game’s bottom line. Are there other costs that aren’t visible to the “analysts” cited by the article? Maybe, plus there’s the estimated marketing costs of $20+ million. But I figure these numbers are much better information than we had to work with before.