News at Massively. EverQuest II is abandoning the split model and going for something closer to the hybrid model that’s been widely adopted elsewhere. I’m tentatively excited, although a lot of things are still unclear. One of the major reasons why EQ2X felt not fully baked was the segregation of the player base into f2pers and subbers, and this takes care of that as well as the “power” items in the Marketplace. I expect changes to pricing and what non-subscribers will have to pay for as well.
I played a huge amount of EQ2 over the summer and frankly the only reason I haven’t been back much is that the sub ran out, my willingness to extend it was limited, and my interest in the more limited EQ2X side of things was pretty low. This will, provided things shake out so you can buy stuff like shared bank slots and don’t have to shell out cash to equip gear, get me back into EQ2 in possibly a big way. I’m willing to shell out money for microtransactions but a sub, not so much. At least I’ll get to play my actual characters (several of whom are in free classes anyway) instead of the short-timers on my Extended account.