This weekend has inadvertently become a Big News Weekend.
First, and Green Armadillo caught this first; I did not becuase for reasons unknown I only get about 10% of the e-mail notices that SOE sends out. But today, December 17 (by Pacific Time Zone Reckoning) is a triple Station Cash day. This apples to SC purchased directly as well as to time/SC cards punched in. Which is an amazing deal any way you look at it, but as GA cheerlessly (and accurately) points out, there’s going to be some raging about it from existing EQ2 players, namely those who bought Age of Discovery for $40 mere weeks ago, who could now have it for less than the cost of a $15 points card.
Assuming I can hit up Best Buy at some point to grab a card (or four – remember that Mrs. Ardwulf is now playing as well and could use some points,) this likely means a spate of Gold for me as well as an AoD pickup month ahead of schedule, and a Beastlord.
As to the other bit of big news… well Skyrim Online, that’s what. It’s just a mod, and the video footage captured is pretty freaking shaky, but it’s in the very, very early stages and has a lot of promise. Those commentators who feel that a game like Skyrim won’t work in a multiplayer environment are about to get a hard comeuppance or (more likely,) will get a passel of specific reasons why it doesn’t… but also that same list of things that would need to be changed to make it work. Minimally, the project will be a tremendous learning experience for many, including myself, who are wondering about the latter.
Also, ten million copies in the first month, people? Really? Those numbers are comparable to what Modern Warfare 3 has sold. Bestselling game in Steam history? Beating sales of all other PC games combined by threefold? Can we please take the “mass audiences don’t like sandbox games” nonsense to the basement and shoot it in the back of the head now?