Bordinar’s Cleft

The first of many from Todd Masten’s great Vanguard soundtrack, and one of my personal favorites.

Expect to see a few of these over the coming weeks.

Ardwulf Plays: EverQuest II

My current front-burner project (in my copious free time ha ha) is a Let’s Play run at EverQuest II. I’d been waiting for ages for character slots to go on sale, and they finally did (all September.) So I bought several and finally got to start a new character.

The new character is a Wood Elf Fury, starting in the Greater Faydark zone. The plan is to get that zone finished and then move on to the next zone, but with a different character. I have the first two episodes up, embedded below. After various rendering and uploading difficulties. Enjoy!

UPDATE: Fixed the embed on the second vid. Byproduct of a failed upload.

EverQuest Next Revealed and Why You Should Pay Attention

It seemed to me that with all the EQNext news and excitement that I should do a video. So here it is. This is something different from my usual style of video where I just sit and play and ramble. Much more work, what with scripting and editing and all that. But I think it turned out fairly well.

Neverwinter’s Neverdeath Graveyard

One of these days I will try to clarify exactly what Ardwulf Presents is supposed to be; either quick overviews, feature showcases, or playalongs. But not today.

Here we have a look at Neverwinter’s Neverdeath Graveyard, a zone you’ll hit in the high 20s. Still having fun with the game, although the desire to make videos about it is actually throttling my progress.

Neverwinter Day 3 Vids

The Neverwinter servers may still be down, but yuou can get more goodies right here! This time around we take a look at the game’s first group dungeon, the Cloak Tower, and have a crack at Foundry content for the first time.

A Hint of Custom Ship Colors in EVE?

The video embedded below is about two months old now, and is part of CCP’s promotion for the Inferno expansion, parts of which have been live for a month or so. It’s the kind of graphical improvement that CCP has been doing for some time; in this example the Angel (and NPC faction) ships are being reskinned. The video’s only about a minute long, so have a look in HD:

Now, the new look is an improvement, but it’s not as through anything in EVE really looks shabby anyway. So yay, but not something to get terribly excited about. But here’s the interesting thing: the new skin includes both some kind of space camouflage pattern (the idea of which is weird, but it looks nice here,) as well as the logo of the Angel faction. Is this the first concrete inkling that we’ve seen of corp logos for player ships? And maybe the first glimpse of the technology to allow player ships to have custom paint jobs, a feature long said to be in the works?

One Last, and One More

I’ve been having trouble on the video front of late; my hour-long kickoff to the Vanguard Let’s Play series failed to render more than once, and I’ve been having trouble owing to limited upload bandwidth with uploads failing after 6+ hours of wasted time. So even though I have a few vids in the can already, I’m still pushing them out.

First up this week is, I promise, the very last pre-launch Guild Wars 2 video that I’ll be doing. Headstart begins tonight some time around midnight… possibly as late as 3 AM even of everything goes smoothly. Finally, working the night shift is good for something, as I can plan to be awake for the first hours of real play. The vid is my first (filmed) and longest look at the Charr starter instance and low-level zone, the Plains of Ashford. I do have a Charr character planned, but likely won’t play him right away — I’ll be doing the Norn first.

Up next is the new Vanguard Let’s Play, continuing on the Isle of Dawn with the Crafting questline. I have one more of these ready to go and should have it posted some time next week. It is very unlikely I will make another video before next weekend, but when I do I’ll try to knock a couple of them out.